Seen Geometry

10 · Perspective

Angle —

Horizon at the eye

10

Perspective

Perspective draws a point by dividing by w, which carries depth. A larger w makes a smaller image, and parallel edges that recede meet at a vanishing point.

Parallel edges that run away from you meet at one vanishing point. The vanishing point sits on the horizon, level with the eye. The matrix stays the same when the eye moves. This corner's depth changes, and that changes w.


    
    

The matrix writes depth into w. Then x, y, and z are divided by w. A far corner has a larger w, so it shrinks more. In lesson 04, w marks a point or a direction. Here, w carries depth.

4×4 perspective matrix. It multiplies the corner measured from the eye. Read each row from left to right. The bottom row builds w.
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Where this is used
Common mistakes

Projection · Next: inverse

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